package de.mizi.tilemap.creature;

import de.mizi.tilemap.object.TilemapObjectDrawData;

/**
 * A very simple Player object.
 * @author mizi
 *
 */
public class Player extends Creature {
	/**
	 * Constructs a new simple Player object with the given draw data.
	 * @param x the x position
	 * @param y the y position
	 * @param drawData the data used to draw this player object
	 * @param description the description of this player
	 */
	public Player(int x, int y, TilemapObjectDrawData drawData, String description) {
		super(x, y, drawData, description);
	}

}
